top of page
Remes-Luis-Garcia-square.png

ABOUT LUIS GARCIA REMES

Hello, I’m Luis Garcia Remes, a game engineer with experience developing gameplay systems, game AI, UI/UX, developer tools, and platform-specific features. I enjoy solving complex technical problems and working closely with designers and artists to turn ideas into engaging, polished player experiences.

​

Throughout my career, I’ve worked across commercial games, serious games, experimental projects, and external development, contributing to projects from early development through release. My experience includes gameplay and systems programming, game AI, editor and authoring tools, optimization, backend systems, platform integration, and mixed-reality development. I’m particularly interested in building systems that empower both players and designers to create, experiment, and interact with game worlds.

​

Feel free to explore my portfolio to see some of the projects I’ve worked on, and get in touch if you’d like to work together.

About: Welcome

PROJECTS

Below are some of the projects I have worked on as an engineer, designer, or both. Click on any to see details and download links.

About: Projects
Rosie

STRANGE CREATURES

Strange Creatures is a 1 to 4 player couch co-op puzzle game where players are curious creatures that use wacky abilities to solve puzzles and escape the wicked lab.

GET IN TOUCH

Thanks for submitting!

About: Contact
  • Facebook
  • Twitter
  • LinkedIn

©2019 by Luis Garcia Remes. Proudly created with Wix.com

bottom of page